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Dev Log #4 Post-Production
April 08, 2024
by
Mitchellob123
The post-production phase of Artificial Nightmare was an intense yet rewarding journey. With a dedicated team and clear vision, we successfully transformed concepts into a fully realized small game. A...
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Dev Log 3 - Sem 2 - Production
March 25, 2024
by
Mitchellob123
Production has been going well. We are making decent progress towards our end goal. I am currently working on implementing enemy vision cones so that they can see the player and react accordingly. Hal...
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Dev Log 2 - Sem 2 - Production
February 12, 2024
by
Mitchellob123
Our project has been progressing quite smoothly since the pre-production phase. We have come back from a very bumpy start. This past week and a bit, I have worked on setting up the player controller,...
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Dev Log 1 - Sem 2 - Pre-Production
January 15, 2024
by
Mitchellob123
As a team we started off by reviewing a bunch of our previous work and making sure we have a clear goal going forward. Unfortunately we are having to work around some significant problems lately that...
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Dev Log 4 - Learning Reflection: how will this prepare me for next semester?
December 05, 2023
by
Mitchellob123
The work we have done so far will help me prepare for next semester because we are getting the prototyping out of the way early. Our goal is to see what we can accomplish for our game inside of Unreal...
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Devlog 2 - Pitching a Game
October 07, 2023
by
Mitchellob123
Last week I had the opportunity to pitch my game ARTIFICIAL NIGHTMARE to the professor and the class. During my short time slot, I went over the narrative, hooks and general gameplay aspects. My goal...
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Devlog 1 - Research
September 25, 2023
by
Mitchellob123
Welcome to my first Devlog! My research is focused on how the rapid advancement of AI technology is contributing to the development and enhancement of video games, and what the key factors are that in...
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